News

Sat, 04/16/2022

My new book The Immersive Enclosure: Virtual Reality in Japan is now shipping (though the official release date is not for a few weeks). I also have a pair of book talks at Harvard this month:

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Mon, 07/05/2021

I was interviewed for this new documentary for BBC Radio 3 on Japanese environmental music (環境音楽) in the bubble-era 1980s: "Tranquility, Inc."

Wed, 04/28/2021

I wrote about the development of YouTube "ambience videos" for Real Life magazine, drawing from my research on ambient media and VR to think about what it happens when ambience becomes positioned as a kind of substance available through...

Wed, 09/09/2020

New essay from me on the work of solitary animation production, looking at how the labor animators put into their work shows up in the aesthetics and affects onscreen. The essay is part of an ongoing side...

Mon, 04/20/2020

 

Our special issue on VR empathy & immersion co-edited by Brooke Belisle & me is out now in the Journal of Visual Culture. Featuring:

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Janet Murray on...

Sun, 10/20/2019

I'm in London on 2019/10/25 to give a talk to the Animate Assembly (Goldsmiths/Birkbeck) on "The Animation Enclosure: VR Visual Novels and the Space Around the Face."

The following day I will be introducing a screening at the Birkbeck Institute...

Wed, 09/18/2019

My essay from the latest LOGIC magazine is now online - why "the selectively transmitted embodiment of telerobotics risks the further erasure of already marginalized bodies"

Sat, 03/02/2019

I will be giving a guest lecture at the Chinese University of Hong Kong on Wednesday, March 6. Open to the public....

Wed, 09/12/2018

I will be presenting at the Sound Culture Studies and Modernity in Asia conference this weekend at the Tokyo University of Foreign Studies. My paper on Saturday is "From Headphones to the Head-mounted Display:...

Fri, 07/20/2018

Here's an article I wrote on why virtual reality should be thought of as an ambient enclosure. What's at stake in capturing peripheral perception so thoroughly? With reference to VR in Japan.